Place it on the right pillar of the dollhouse. Climb on the cupboard and interact with the painting to open a passage. The last doll is at the top of the cabinet at the bottom of the stairs. Put the doll on the left pillar of the house. Use the crowbar to remove the board and pick up a little girl’s doll. On the left wall, near the dollhouse, is a breach. Place the doll on the pillar in the center of the dollhouse. Collect a little boy doll and a crowbar in this passage. Enter the code “NOT” to discover a secret passage. The show’s initials are the code for the puzzle. Turn on the TV to discover the program « Nouds of tanure ». To find the puzzle code, go to the office. Interact with the painting on the wall to discover a puzzle. To solve this riddle, you need to find three dolls. You can discard cubes from your inventory.Ī dollhouse is placed in the kitchen. Collect the key in the safe and unlock the first padlock in the living room. In order, you must dial the code 1 (red cube), 9 (blue cube), 8 (green cube), 4 (orange cube). Follow the colors and numbers of the cubes to open the chest. The color order of the garland represents the cubes. Go back to the safe, look up to see a colorful garland. The last cube with the number 1 is located in the bedside table near the sofa in the office. The cube with the number 9 is placed in the bathroom toilet. The cube with the number 4 is positioned in the kitchen fridge. A first cube with the number 8 is on the desk near the safe. To decode the code, you need to get your hands on four toy cubes. You must solve four puzzles to recover the four padlock keys.Ī first enigma is in the office to the left of the stairs. In the living room of the house, a door is locked with four padlocks. In the house, be attentive to the policeman. Enter through the kitchen door at the level of a small porch. Peterson’s house, be careful not to be seen by the policeman. It is near an intersection filled with prohibition signs. Exit the radio tower and move towards the blue house. It allows you to film a specific location to monitor your enemies. Peterson’s blue house where a policeman is lurking. Look at the screens on the wall to understand where you need to go. Peterson’s HouseĪfter being attacked by the kidnapper, you wake up in a radio station. Collect the gear and place it on the panel. The last gear is in a display case facing the exit door. Come on, position the red gear on the panel. Use the crowbar to remove the wooden board. Look at the wall to find a passage blocked by a red wooden plank. To the right of the exit, grab a crowbar stuck in a wooden crate. Position the gear on the gear panel in its location. Enter the room and retrieve a blue gear, placed on a desk. Take the key to the left of the door to unlock the padlock. To escape, you need to find the three gears missing from the exit door panel. Use the red lever at the panel to move forward. In the barn, there is a panel with gears. Good journalist that you are, you follow the trail of a child kidnapper. But beware: the neighbor is controlled by an AI that evolves according to the actions of the players! Can you outwit the neighbor and find out what he’s hiding? Hello Neighbor 2 is a stealth horror game where you unearth the secrets of your sinister neighbor. Codes or locations may vary from game to game. Our solution lists step by step and in image the path to complete the adventure: riddle, path. Follow our guide to complete the adventure. We have given you all the control you need to test your skills in Hello Angry Farmer Neighbor.Hello Neighbor 2 complete walkthrough. select the NUMBER OF RUNNERS, ENVIRONMENT SIZE, DIFFICULTY etc. Trick them from going away from safe zones & then catch them off guard. If anyone of them escape the door you have lost your chance. CATCH ALL RUNNERS before they paint all the floor tiles. When all the tiles are colored GO THROUGH THE DOORS to win the game.ĭon’t like to run? You can play as a neighbor to catch them. But it not easy the neighbor is trying to catch you & your AI mates. You have to paint all the floor tiles to Unlock the Exit Doors. When you walk on a Green tile it is painted as Red. If you choose to play as a Runner, you have to paint all the floor tiles. You have the option to play as a NEIGHBOR or as a RUNNER in Hello Angry Neighbor Escape-Color A Maze Challenge. Hello Angry Neighbor-A Maze!! offers you a versatile gameplay experience you never had before. You are stuck with crazy angry neighbors in a maze from which he won’t let you escape. Welcome to the crazy world of the neighbor hide n seek.
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